Rek’Sai, Void Burrower digs two cards deep every time you conquer. How her cards work and how she did at the Regional Qualifiers.
Lucian, Purifier makes every Equipment give Assault and turns that into direct damage. How his cards work and how he did at the Regional Qualifiers.
Rumble, Mechanized Menace gives every Mech Shield and builds a whole team around them. How his cards work and how he did at the Regional Qualifiers.
Draven, Glorious Executioner draws a card every time you win a combat. How his high-risk cards work and how he has done at the Regional Qualifiers.
Volibear, Relentless Storm ramps into the biggest units in the game. How his Origins Legend and champion cards work, his alternate art, and his League story.
Ziggs makes a Bomb every turn, and his champion card makes them hit harder. How his Legend works, the Overnumbered art, and his League of Legends story.
Jinx, Loose Cannon turns an empty hand into a weapon. How her Origins Legend and champion cards work together, her alternate art, and her League story.
Ekko’s Legend lets you play a big unit early, for one turn only. What it does, how his champion card might rescue it, and his League of Legends story.
Darius, Hand of Noxus rewards big multi-card turns. How his Origins Legend and champion cards snowball, the League splash art versions, and his story.
Kai’Sa, Daughter of the Void fuels spells and gets stronger as the game goes on. How her Origins Legend and champion cards work, her alternate art, and her League story.