Rek’Sai, Void Burrower digs two cards deep every time you conquer. How her cards work and how she did at the Regional Qualifiers.
Renata Glasc, Chem-Baroness turns holding battlefields into Gold and Gold into points. How her cards work and how she did at the Regional Qualifiers.
Fiora, Grand Duelist rewards you every time one of your units becomes Mighty. How her cards work and how she did at the Regional Qualifiers.
Azir, Emperor of the Sands turns every Equipment you play into a new Sand Soldier. How his cards work and why he kept reaching the Top 8.
Sett, The Boss keeps buffed fighters alive and hits harder than anyone. How his Origins Legend and champion cards work, his alternate art, and his League story.
Leona, Radiant Dawn turns every stun into a permanent buff. How her Origins Legend and champion cards work, her alternate art, and her League story.
Jarvan IV gives Deploy gear a bodyguard. How his Legend works, why it fits his League kit so well, the Overnumbered art, and his story.
Seraphine turns exhausting your units into a reward. How her Legend and her champion card Not Alone work together, the Overnumbered art, and her League story.
Viktor, Herald of the Arcane builds an army that keeps refilling itself. How his Origins Legend and champion cards work, his Arcane-studio art, and his League story.
Darius, Hand of Noxus rewards big multi-card turns. How his Origins Legend and champion cards snowball, the League splash art versions, and his story.